SamSuka
towerkc
towerkc

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Overworld Warsβš”οΈ reworkπŸ”§

The heavy load on world maps has been a bother for a while, it's time to become a serious game dev and try to fix it.

In this new adventure, which I'd expect to take away about a week, I'm redoing from scratch the processes that are used to calculate how/when the armies move on the overworld map. Why? Let's see...

Once complete, adding Oni to overworld battles will be a joke, and I'll be able to quickly move on to the development of their Colosseum! This sort of optimization is vital to move out of Early Access without making people laugh at me too...

Comments

Those are some exciting changes. I look forward to it.

Thank you.

Lorimalron


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