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3dcinetv
3dcinetv

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Masking shadows - Stylizing shadows

Hello, wonderful Patreon.

If you saw my last video, for the past 4 years, I've been focusing on stylizing the light in our characters and now I will start focusing more on stylizing shadows. As a matter of fact, today I came across this article, which explains the shadow masking setup in Unity. This same method can be replicated on Blender with no problem (it's just a mask on the factor of a mix Rgb node). 

In addition, I've seen videos where they mention that "tweaking normals" is very hard. I don't know who their mentor was, but in videogames, tweaking normals is the basic101 of stylizing anything. Blender has tools that help you do that. With the method presented in the link above, it's just a matter of setting the shadow mask and let the light do the rest.

Let me know if you'd like to see this setup in Blender.
I mean how difficult can be to paint the shadow mask in a texture?

Cheers!


-Pierre.

Masking shadows - Stylizing shadows

Comments

Np. Definitely can't wait on this one. If all goes well, it's going to be delicious! :)

Anistrate

Hi Anistrate, I contacted the author of that video. Let's see if he's available. It looks like that technique could be done in Blender. I tried my own take on it, so far it seems he's going to use a mixRgb factor from a light threshold that read the light angle between head forward and head sideways. I've sent him my file and I hope he's available to tweak it and see if we can get a response and the setup in Blender. Thanks for the share, man!

3DCinetv

Awesome. I will take a look. Currently I am preparing some awesome Freestyle line goodness. πŸ€—

3DCinetv

Definitely would love to see this. You should check out this vid [https://youtu.be/LKR1ITdOeKM] over light-direction-based Genshin lightmaps. Very informative. I think the one on artstation also uses shadowmaps but haven't elaborated on it.

Anistrate

Yes very much agreed, a video guide for this would be very appreciated! Cheers Pierre. You rock as always!

Tellsgamutt

No problem. I will start a series of short video vertical format, since this is a question I get asked a lot. Thanks for replying, Spencer.

3DCinetv

For Pierre? Probably easy. For me? Yeah … I’d appreciate your guidance.


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