I am working right now at the legs, it is still a bunch of work to be done!
The thighs are the part with much work, the number of polys is increased at least 4 times. Generation a much smoother form and much more resolution!
There are still some visible bugs, those will be fixed later.
Another thing I have done was fixed some issues the original had. Now, all objects that should not deform will not deform anymore unlikely the original one. For example, the little buckles deform based on the legs in the original, even if they are handling! Not anymore. And the knee buckles now are solid and will not deform while walking.