Over the past two weeks, I split my time in three ways:
1. Working with volunteers to get the assets I need to add Osana to the game
2. Investigating the issues that are harming the game's framerate, researching ways to fix the problems, and experimenting with possible solutions
3. Working on the Halloween minigame.
Because all of my time was spent on those three things, I don't have an awesome new feature to show off this week. On the bright side, Osana is coming along really smoothly, and I learned a lot regarding how to fix the framerate issues, and I even made some good headway towards improving the framerate. I feel confident that I should be able to show off cool new stuff by November 15th.
Thanks again for your support!
MadisonO'Reilly
2017-04-27 19:01:21 +0000 UTCYandereDev
2016-11-11 01:32:56 +0000 UTCRhoJavier
2016-11-11 01:04:33 +0000 UTCDenys Williams
2016-11-09 00:46:52 +0000 UTCYandereDev
2016-11-04 20:14:35 +0000 UTCMarkus S.
2016-11-04 12:47:39 +0000 UTCYandereDev
2016-11-04 07:36:45 +0000 UTCRunato
2016-11-04 07:28:56 +0000 UTC