Students can now react to blood pools, severed limbs, and bloody weapons! This is an extremely significant update; now that there are meaningful consequences for the player's actions, Yandere Simulator should feel much less like a half-finished debug sandbox, and much more like a real video game.
At this point, there are only a small handful of tasks I want to accomplish before I finally shift my focus to implementing Osana - and after that, it'll finally be time for the crowdfunding campaign!
Thank you for following the development of Yandere Simulator!
YandereDev
2019-03-03 21:28:19 +0000 UTCRhoJavier
2019-03-03 12:13:48 +0000 UTCSoufrière
2019-03-03 04:40:12 +0000 UTC