SamSuka
hcnone
hcnone

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Friday Rambles and Gamedev Update 2024-03-09

It's the first Saturday Friday Rambles of the year!

I've been pretty busy and have been running on 3 hours of sleep every night, in between trying to get localizations done before the Steam Spring Sale and getting ready for a big cross-state move. I organized a bunch of playtests for a few different languages, and now, less than a week before the Steam Spring Sale, PTBR is all ready for launch. The CHS translation is also finally done (which is a huge load off my mind), so we're starting playtests for that tonight/tomorrow, hopefully. It remains to be seen if we're gonna be able to release in time for the Spring Sale, but I'm still holding onto hope. It's gonna depend on playtester feedback, which is currently an unknown right now.

I also closed the sticker shop for the rest of spring, but before that I posted about it on social media and gave away Blythe prints for people who ordered two or more things. This is a thing I've been doing more often nowadays, but you can't really argue with the results. Anyway, thanks to all the cool people buying stuff, my budget has far less of a large hole in it from the extended closure. But I also had to rush to ship a bunch of orders before I had to pack up my inventory for the move. That was another late night lol

After the move I'll have like 2 days to finish everything needed before the Spring Sale. If CHS needs more work on the translation/revision side, we'll just have to miss the Spring Sale which will be very sad for me, but what can you do.

(edit: okay cool, patreon decided an old draft open in another tab was more important than the actual published post and wrote over it, so half the post is gone. i'm too busy moving to fix it. sorry, imagine you just saw the best post you've ever seen past this point)



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