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Friday Rambles and Game Dev Update 2024-12-27

It's the Friday Rambles. The last one of the year!! A very special Year-End Friday Rambles.

Whatever Stuff:

I guess the engineers at Patreon had some last minute impact to push for their performance reviews, because they changed where the drafts are kept again, making me have to spend a bunch of time trying to find them so I can continue writing this post. Apropos of nothing, this article is a good read.

Real Life Stuff:

This week was mostly holiday stuff. Lots of mall-going, gift wrapping, socializing, family events, things like that. Hope you had a good holiday, too.

Oh, yeah. I drew a thing for a low effort secret santa for a discord server i'm in.

I don't know anything about Doremi, but the pic was fun to draw.

I beat Unicorn Overlord. It's a wonderful game, and perfect for playing, like 15 minutes at a time, which is all the gaming I can do nowadays. It took a month or two, but hey, I finished a game for like the first time in a year. I'm playing 13 Sentinels now, but we'll see how good it is for playing 15 minutes at a time, when I'm forgetting everything I know in between sessions. But so far I can tell I'm gonna be pretty inspired by the narrative structure of this, for my future projects.

I also finished Delicious in Dungeon, finally. Volume 14 (the final book) was out of stock at my local Barnes and Noble every time I had gone for the past like 3 months, but it was there this time around. Finally. Closure. What a good manga.

One of my Christmas gifts was the HD rerelease of Chrono Cross, on Switch. I played only a bit but it feels just like the original, but running at more than 15 fps and I can play it in handheld form and also fast forward, which is cool. I've beaten the original on PS1 already, but it's been like, 20something years since I've played it, so I'm looking forward to getting deeper into it after I finish 13 Sentinels.

I've been min-maxing my game time in the 2 hours of total free time i've been having each day. It's been so busy. I can't even relax without getting all stressed out about how little time i have to relax.

Game Dev Stuff:

I didn't do any. I drew a little bit of a sprite I've been working on, on and off, but otherwise, keeping hands off for my holiday "break".

[editor's note] i lied. i spent a few hours just now fixing random issues. working to take a break from my break.

2024 Retrospective

I made the yearly art summary post.

I didn't draw very much. My 2025 resolution is to draw a new Steam Sale pic.

You can check out a thread of previous posts on Twitter, here. It's a somewhat depressing look at how I used to draw for fun and actually talked to people.

Moving on... Last year I made a bunch of resolutions for 2024. Let's see how we did.

Last year's resolutions:

And last year's "vague goals" that weren't resolutions, apparently:

Overall? I guess I did okay. I was pretty optimistic when I made these goals at the end of 2023, and now with another year of full time gamedev work under my belt with no new releases to show for it, I'm feeling a little more realistic, with a hint of dread and terror.

Surprises of 2024

Looking ahead to 2025

2025 is somewhat uncertain for me. I think it will determine whether or not I continue doing what I'm doing now, whether it be due to my own work, or external factors. But I'll focus on the things I can kind of control, at least.

2025 Resolutions:

Of course, these resolutions don't include real life things, which are reserved for my private journal.

The End

Okay, I think that's it for 2024. See you in 2025!!


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