SamSuka
chambersu
chambersu

patreon


Baked Procedural Hexagon Land

Sketchfab Preview:
https://skfb.ly/oqPEC

Project Download:
https://1drv.ms/u/s!Am0lZ75OjQ1mhfx-pNOFxH042ar6yA?e=izyw6N

I was confused about procedural level by geometry nodes of Blender 3.0 (Awesome!) then learn from [Hexagon World with Geometry Nodes Fields - Blender 3.0 Tutorial](https://www.youtube.com/watch?v=EboNtLKn_m8)

I replace the setpoint node tree, for they are not ready for baking as mesh now, to real point mesh then use "Apply > Make Instance Real" to covert them as mesh and export. 

I can use it on different platforms like game engines now~

Every like, comment and subscription will support me to go further! 

[Patreon](https://www.patreon.com/chambersu) subscriptions can help me invest more in the artwork. You can also find some project files(.blend) in my Patreon for free.

(Emmm... prefer cube for easily calculating some game logic, so will use 3d cube level instead~

Baked Procedural Hexagon Land Baked Procedural Hexagon Land

More Creators