Dev update #92
Added 2022-10-10 12:39:50 +0000 UTCHi!
It's been a while, so I guess it's time to let you know I'm still alive! Yup, I am.
Where to begin? There is not much to report other than I'm still on schedule to finish working on static renders by the end of the month. I'm also doing minor rewrites and trying to improve the dialogue. So... exactly the same things I've been doing for quite a while now.
I may have to rework a couple of scenes from the beginning - now, I say I may, because it all depends if I will be able to render all static images BEFORE the end of October. If yes, I will rework those scenes. Two or three scenes at most, nothing major. If not, I will leave them as is. I don't want to postpone the release even more.
0. That's the number of crashes I've had last month! Beautiful number and I hope it won't change any time soon! No major setbacks, I'm working quite efficiently now. I'm getting used to the new workflow and I'm sure I'll be able to pump even more renders as time goes on.
Give me some stats!!!
So far Episode 1 is 2-2.5x bigger than Chapter 1 of Deliverance and the size gap will increase even more in the next 20 days or so! And that's only the Intro!
What to wait for this month? Previews! And even more coming next month - maybe with a game trailer and a major update of the Patreon page if time allows.
I know it's been quiet lately, but I promise things will start to pick up the pace the closer I get to completing Episode 1.
I still can't believe how many of you decided to stick for yet another month! Thank you so much for your support! I'll do my absolute best to not disappoint you with the new project!
Thanks!
Take care!