SamSuka
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Dev update #119

Hi! Slightly delayed but here it is! A new development update.

This week, I made the decision to fully commit to animations and slow down with rendering static images.
This new animation workflow is nothing short of a miracle. I can't even find the words to describe how amazing it is. Remember when I mentioned in the previous post that I would create around 80-100 animations per update? Well, I was slightly off. Brace yourselves because I'm going all out. I'm going to pose and render MORE than 100 animations for the upcoming update. In fact, I'm aiming for 120, and who knows, maybe even 140! And here's the exciting part - all of these are sex animations! Isn't that great?
Hey! What's the best part? More animations without any release date delays!
I won't deny that this new workflow comes with a much higher cost, but it's worth every penny. The speed at which I can render these animations is simply incredible. If this workflow had turned out to be a failure, it would have taken me months to finish this many animations. Thankfully, everything turned out exactly as I had hoped.

Now, let's talk about release dates. I am 100% confident that I'll be able to release the alpha version (exclusive for game-testers) towards the end of next month.
10-14 days of testing and the official release will follow, as usual.
So, get ready because Episode 3 is coming, slowly but surely!

I'll skip going into more detail about the animation workflow. Don't worry though, I'll save that for the next dev update. Exciting times ahead!

Take care!


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