SamSuka
ILSProductions
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Chapter Sixteen (0.16.0) Update #2

And here we are with update #2, elbow-deep into the build. While the tracker says 52% of the work is done, I'd actually say that about 70% of the chapter is in a playable state. 

Not to oversell it, but Chapter 16 is packed, content-wise. There is a modifier for the progress tracker which is used to properly gauge how much work will go into every scene. On an average episode, this tends to average out (total complexity score/number of scenes) to 1.6 to 1.8. This means that there's usually three complex scenes with a ton of smaller moments scattered around. Chapter 11 was the last really big episode at 1.9.

Chapter 16 comes in at a score of 2.0, with even the average scene requiring a lot more posing and render work. Add in four alternative scenes and Part Two is going to go out with a bang.

Thanks for your support and your interest,

- Kinderfeld

Chapter Sixteen (0.16.0) Update #2 Chapter Sixteen (0.16.0) Update #2 Chapter Sixteen (0.16.0) Update #2

Comments

Lool, how MC is so not able into the practical cars?

Curly

Got it. Thanks for the head's up.

ILSProductions

I really love the charger , but for if you ever edit the beginning parts the car shows 426 Hemi badging but the MC say it has 440...just so you know. the 426 Hemi > 440 lol

Gary Hempel

These are some great renders and I can almost hear the panic in at least one woman's voice while Jack is taking charge and telling the ladies what each of them needs to do so the group can survive. The last pic of the 4 of them in the car heading out is a great story pic. I wonder if Jack can see fire in his review mirror.

Pax


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