TSF Dungeon - 0.2.2 Patreon Release
Added 2025-08-30 17:00:00 +0000 UTCThis update will be more focused on improving QoL and (Hopefully) Fix all of the previous bugs. The new transformation will come after! Thank you for your continued support!
Changelog V0.2.2
New Content
Added new consumable items — at least three more to help ease your journey. This also includes instant-cast items, which can be used without spending a turn.
Added four new endings: two for the Wolf Girl form, one for the Succubus form, and one for the Fairy form.
Introduced Accessories. Bosses now drop a unique essence for each form, which can be equipped to boost stats or grant special effects.
Added a skip function. You can now press Shift in the overworld to instantly skip events (still experimental, so bugs may occur), and tap or hold Shift during battles to fast-forward dialogue.
Opened the Library. While content is still limited, you can now read monster entries and revisit the gauge tutorial for each form.
Adjustments
Revamped the "fully corrupted" mechanic. Reaching 100% Corruption no longer forces an immediate ending. Instead, certain events will trigger the corrupted ending — for example, entering the village at 100% Corruption in Succubus form, or being defeated in specific areas. However, once the corruption gauge is full, the main story becomes inaccessible. Tip: Avoid saving over your main file at 100% Corruption unless you’re ready for an ending. (Currently, this only applies to Succubus and Wolf Girl forms.)
Updated some dialogue in Area 2 to include unique variations depending on your current form.
Adjusted so that the player cannot turn back if they are currently pregnant in the Harpy form.
Adjusted so that the player can no longer transform in the village.
Rebalanced certain enemy and class stats for better gameplay balance.
Added new safe spots after the Pink Boss battle and before the Fairy Queen fight, giving you the chance to heal, save, or lower corruption before the encounter.
Re-added the Succubus's fifth illustration when the gauge reaches 85% or more.
Allowed sprinting inside the Secret Base.
Added collision to chests and some event objects to prevent Harpy form from flying over them.
Bug Fixes
Fixed a bug where the hero did not appear in a flashback, leading to a soft-lock scenario.
Fixed an issue where the player would get a game over in female form if knocked down in one turn instead of transforming.
Fixed a bug where transforming could instantly trigger a game over or force the corruption gauge to 100%.
Fixed an unpassable stair tile in the Wolf Cave.
Fixed an issue where players could enter the blacksmith at night, which also caused the screen to stay dark during daytime.
Fixed a soft-lock when transformed into a Wolf Girl by a single wolf encounter.
Download Links
Windows
MacOS (Untested)
Linux (Untested)
Comments
There aren't any walkthrough for now. As for the crystal, the three location should be in; behind the waterfall in nesting area. Inside the cave before the map that had the wind barrier, and the cave in the west side of the wind barrier area.
Capek Banget Rek
2025-10-03 16:50:36 +0000 UTCIs there a map or a walkthrough? I can't find the third crystal from the harpys.
Alabiana
2025-10-03 15:29:52 +0000 UTCThanks for the feedback! That's a great idea and I'll consider to add it in the next update!
Capek Banget Rek
2025-08-31 12:34:40 +0000 UTCa qol thing that would help prevent softlocks for players would be to add a note to the gauge tutorial in game about the not saving at 100% thing
maverick pitala
2025-08-31 11:50:06 +0000 UTC