SamSuka
Femdom Wife Game
Femdom Wife Game

patreon


Emily: About "over the top" FLR

Hi everyone!

As you know, Zoe has been a game about plausible FLR that would walk around boundaries, avoiding extremes as you can find in other games.

Emily being a new game, it doesn't have to follow the exact same cursors, it could be more, it could be less (althrough Emily from the beginning aims at being more).

So here is a poll to know up to where Emily should go, althrough keep in mind, it will never be something as dystopian as you may find in Moving Down and such, no matter how far it goes, it will remain plausible.

Stay safe,
FWG

Comments

I'd like it if this game became less and less about player choice and more and more about Emily's. My one major criticism with Zoe was that it never really felt like she called the shots because it was always the MC deciding what to do. Very male-centric and kink-dispenser-ish. I'd love if with Emily, the kinks get developed depending on the player choices, but once we reach a certain threshold the initiative and choice is more and more stripped away until we have to follow either her whims or have to do certain things each day with big favor drops if we don't. I feel like seeing how your service impacts the girl and how you slacking gets you punished is sth. that might seem tedious at first, but won't be in practice. After all, in the early game we would have decided explicitely what we like and what we don't. So a service sub might prepare breakfast and bring it to Emily's bed each morning while a pussy eater might be expected to wake her up with licking each day. That is unless she has company over. 😉 That's another thing: It would be hot if the bull stayed the night and the MC is forced to sleep on the sofa or carpet (gradually). Maybe he'll still be used as a bedwarmer when nobody else is there, like a pet that keeps her warm. But just like every pet-owner, only she decides whether pets are allowed in the room during sex.

Balub

With only Zoe I wouldn't be able to continue at all, so there is that. Patreon alone, after taxes, pays me about a bit less than a rent, Steam makes up for the rest to allow me a living, but a game on Steam is sold only once. Now that Zoe has sold her units on Steam, more games are needed to keep going. Zoe is mostly finished anyhow, I can keep the game growing forever, but to be honest we're already at 0.30$/event content-wise with Zoe, based on Steam's price, out of which I actually earn 0.10$/event net per sale, it's starting to be very very cheap. With Emily sales, I'll be financially sound for some time again, and then I'll have to make a third game later on, etc. (sorry for the more materialistic talk about money but that's part of my reality when making choices about what to do) Hopefuly the differences between Emily and Zoe will eventually shine enough to justify it from a player POV.

Femdom Wife Game

Am I the only one who thinks that by making two games on the same theme, the creator is spreading themselves thin? -But that's primarily the creator's business; after all, they're the one who spends their time and energy on the game.- One of the differences from Zoya that I noticed is one new fetish (and that's it!). As for the survey above, the maximum is chastity, cheating, and humiliation (the maximum the creator's morals allow).

John


More Creators