SamSuka
teamkrama
teamkrama

patreon


[Emerald]Behind the Develop 2022/11

[Introduction of SoD:ID BGM songs (which were released in September and October)]

The BGM roughs that were released the other day are released again.

If you listen to it after watching the earlier interview, you will get a slightly different impression, won't you?

The lyrics will be added here in the future, so please look back at the interview again when the lyrics are attached!


SoD:ID First song

https://drive.google.com/file/d/1WhxWvuMbpTmrEs6d_eB7EF2qJSb-0VIi/view?usp=sharing


SoD:ID second song

https://drive.google.com/file/d/1WiY58piRj_gs--IMBnQ47kaE60f4qg1k/view?usp=sharing


SoD:ID Third song

https://drive.google.com/file/d/1wdnTQPDo1IlLlsd2uTTtUdrWYd1cSb43/view?usp=share_link


[Almost finished version of the fourth song is now available.]

As for the fourth song, the latest version with renewed lyrics will be released.

Please take a look at the evolution process of the lyrics to the more aggressive lyrics that Sakamoto-san mentioned!

SoD:ID Fourth song "SmilingGunshot!"

https://drive.google.com/file/d/1383X9s-cw4iSgqbTm34Zzi3mkIS8flqv/view?usp=sharing

The atmosphere of the lyrics has changed a lot compared to the song that was released in October(https://drive.google.com/file/d/1wbx1eOk6-8l0_Yd0EtEHOwZmG-kLQvwU/view?usp=sharing). ...


2) Dance choreography


We asked a professional choreographer to choreograph the dance to these songs.

It was refreshing to watch the choreography being created one after another to match the lyrics and melody.

The dancers also learned the choreography instantly once it was decided, and they also did a sophisticated job of directing the movements to make the most of each heroine's characteristics.


Since most of the time I was working on indoor productions, I was able to have a completely different experience in creating something that involved physical movement, and I learned a lot.

It was very exciting to see how the choreography reflected the images that I sometimes expressed through my own opinions and gestures.

It took about three months of choreography work and lessons.


3) Mo-cap recording

It would take a lot of time to recreate these choreographies perfectly by hand.

Therefore, this was TeamKRAMA's first full-scale motion capture (mo-cap) recording.

In fact, we had utilized simple motion capture for ASCOT cutscenes in the past.

However, as in this case

- Capturing intense movements and capturing them accurately

- Record multiple people at the same time

- To record the correct positional relationships, etc.

In order to meet these requirements, we borrowed a studio to record the scene.


After the actual recording, there are a few areas that need to be reworked, but I believe we were able to record a very accurate animation.


After more than half a year of coordination and progress management, we have finally reached the recording stage, but it is not the end yet. This is not the end yet, but rather the beginning of the real work for me.

I have to set up the animation modifications, camera work, direction, etc. so that I can fully demonstrate the charm of the music and dance.

We also need to make sure that the content is not just for viewing, but that the video can be enjoyed as a game.

I would like to take over the ideas of all the artists involved in the production and put the finishing touches on them so that they can be sublimated.


It will take a long time to complete, but please wait a little longer!


For Gold Plan and above, we will send you a dance video recorded in mo-cap.

It will not be a very long scene, and it will be blurred out, but it will probably be the first and last time we will show you a live one, so please enjoy it!

[Emerald]Behind the Develop 2022/11

Comments

That's Amazing! Great Work!!!!!

Abomni

Great! Keep on good work!

Aged


More Creators