Behind the Scenes of SoD:ID Death Scene Production & Immersion Roughs Revealed
Since many people were involved in the production of SoD:ID
Since many people are involved in this project, we will not use an interactive format, but rather provide the information we obtained through interviews.
About the process of making the SoD:ID death scene
We have already prepared rough drafts and videos of SoD:ID's character death scenes.
We have already published some rough drafts and videos of the SoD:ID character death scenes in Ci-en articles.
Before we come up with the final video, we first decide on the flow of the scene in text form, and then
After that, the members will discuss and come up with several rough drafts.
Then we will narrow down the ideas from there.
I am pasting the rough draft of Act 11 that was previously published for your reference.
There was also a lost idea.
Rough draft (*Adopted version)



In the adopted rough draft, the enemy character attacks a character by himself.
However, in the draft that was rejected, we had planned to have four characters rape each other.
However, due to specification problems, we gave up on that idea, and the current version was adopted.
The explosion is also in the form of a cylinder falling down behind the character and exploding.
When there were four, the explosion was supposed to be the result of a fight between the other enemy characters.
While making these suggestions, we had some problems with the specifications and some other issues.
We also considered whether there would be any overlap with the direction of other acts, and the degree of eroticism and grotesqueness.
We are creating this project while considering the degree of eroticism and grotesqueness of the characters.
The following is a rough draft of the rejected proposal, so please compare them!
Rough Draft (*Failed Draft)



After this rough sketch is completed to a certain degree, the animators will be asked to
3D production based on this rough sketch was completed.
The animation of the death scene is now complete.
In Act 12, which will be released this time, a spider enemy character is scheduled to appear.
However, this spider character was very difficult to create at the time of the death scene proposal....
We try not to use too much grotesque images in SoD:ID, but when insects are involved, it is too grotesque.
When insects are involved, it can become too grotesque....
I got a lot of submissions, especially compared to other Act enemy characters.
So, there are some contents that I am a little afraid to write about the forfeited ideas.
I'll spare you the details.
This time, we are releasing the first rough draft of the Act 12 death scene in Silver plan and the death scene video in Gold plan.
The death scene video is now available on the Gold plan.
Please take a look at them too!
Battleraizer
2023-01-21 09:27:23 +0000 UTC