Dev Blog 44
Added 2025-11-09 20:41:24 +0000 UTCAdded a segment with gathering plants. Initially, it was planned as simple click-to-collect interaction, but that felt too boring, so I added a small gameplay mechanic to it.

Continued working on cutscene frames.
In this update, I planned to make DX11 the default to avoid launch issues on some hardware. However, it turns out that this breaks rendering of translucent objects in Concentration mode. Could be just an engine bug, I’ll get back to this after release.
Made an intermediate test build, spent time hunting accumulated bugs, fixing text, and tweaking various small things.
There’s actually not that much left to do, after months of work, the release is just around the corner. Content-wise, I only need to animate a couple of scenes with succubus and make a couple of short cutscenes.