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Zelda: A Link Between Worlds 4K Texture Pack 1.2.0 Update

Update 2024-04-04: A small patch, 1.2.0a, has been released. From this version onward, all 3DS texture packs will no longer include emulators. You will need to provide your own emulator from this point onward (it's still easy, don't worry)

Happy Holidays!πŸŽ„

Today marks the release of 1.2.0, the next major update to the Zelda: A Link Between Worlds 4K texture pack! This update is quite substantial and includes many new 4K textures covering several areas, with a primary focus on Lorule and the UI. It also includes new character textures, user-interface upgrades and more! And another major update- it now comes bundled with a more recent version of Canary (just like OOT4K and MM4K), which fixes MANY previous issues, such as stuttering and the infamous "texture swapping" glitch. And that's just the top of the iceberg. Here's what's new:

50+ New Textures!

This update includes over 50 new 4K textures, which are completely remade from scratch. This includes environment textures such as the ground, walls, stone tiles and bricks, wooden panels etc. This primarily targets various environments in Lorule, which had yet to be touched at all by the pack. Several UI textures have also been remade and substantially improved, such as the brand new custom render of the title screen logo. Like previous updates, it helps it all comes together really nicely and makes the whole pack feel a lot more polished and complete. The details all add up!

Updated emulator and ReShade (Bigger than it seems!)

The emulator has finally been updated to a later version Canary in this version of the pack, which includes the completely new custom texture system-rewrite implemented a short while ago! This fixes many notorious bugs, such as the stuttering that would occur whenever new textures were loaded in and the infamous and somewhat terrifying "texture swapping" bug which commonly occured for many users. This reallly adds a lot to the experience and makes the game much more enjoyable from start to finish. ReShade has also been updated to version 5.8, which also comes with several stability and feature improvements. More notably this update fixes the flickering of the depth buffer present in previous versions, making effects such as ambient occlusion much more usable. It also improves on performance a fair bit compared to previous versions!

Updated Shader presets (Henriko Ultra 7.0)

The default shader presets that come with the pack have been updated and improved in this version! Henriko Ultra 7.0 has been more or less re-created from scratch and hosts various improvements, both in terms of sharpness and colors but also in terms of performance- with this shader performing nearly twice as fast as the previous version! It also adds a new feature called "AMD FidelityFX Contrast Adaptive Sharpening", which is a mouthful, but really just means vastly improved sharpening with increased perceived detail at a very low cost in terms of performance. It's crazy good and looks fantastic, and is enabled by default from now on!

Updated file structure and streamlined instructions

The file structure and instructions have been remade to be much more in line with those in OOT3D4K and MM3D4K, and should now be much easier to follow and use for first time users. DS4Windows and BetterJoy are also no longer bundled with the pack, so that people download and use the latest versions of these programs instead of older outdated versions.

And many bugs fixes, optimizations and minor changes...

Minor issues from the previous version has been fixed, including a particularly pesky issue which prevented half hearts from displaying at all. Performance has also been marginally improved due to the previously described optimizations. This should lead to a more polished and overall enjoyable experience for everyone using the texture pack.

That's mostly it for this update. Enjoy!

The update is available to all you Patrons here, with a public release in two weeks from when this post was published!

There is also a 4K version available, if your computer can handle it! The 4K version includes higher quality textures than the 1080p version, and will work on all displays- even those that don't display in 4K resolution. It will still look better than the 1080p version, no matter the display!

Please feel free to try it out!

(Only available for emulators, the texture pack does not work on real 3DS consoles).

Selecting your game region (if you're using the PAL/European or Japanese version of the game);

All you need to do now, if you're using the European version of Majora's Mask 3D, click the "Run this if you're using the PAL (European) version of the game.bat" file inside the texture pack folder. Done! It'll now work great with your version of the game. Easy, right?

How to enable MXAO (ambient occlusion) & DoF (Depth of Field):

This means you can now experience glorious self shadowing around objects, which looks really great with MM 3D's fantasy art style. Try it out by doing the following:

* Set your game view to "Single" in the emulator.

* Enter fullscreen in the emulator.

* Press the "8" key on your keyboard, this will bring up the ReShade UI.

* Check the "MXAO" box in the list of effects, if it's not already checked. The same can be done with the "ADOF" effect, if you want depth of field (might have some issues with masking around UI elements and whatnot, but feel free to give it a try!)

* Go to the "Add-ons" tab in ReShade and check the box next to the depth buffer in the list with the highest value (it should be a very high number while all others are 0, if there's only one in the list, check that one!). This number will change constantly, but don't worry, it's supposed to do that!

* You're done. Have fun!

You can find more information about my HD texture pack here.

Check out the trailer here if you haven't already!

Download it here! 

I am only able to make things like this thanks to your support, so from the bottom of my heart, thank you for helping me do what I love!

❀️

Zelda: A Link Between Worlds 4K Texture Pack 1.2.0 Update Zelda: A Link Between Worlds 4K Texture Pack 1.2.0 Update Zelda: A Link Between Worlds 4K Texture Pack 1.2.0 Update Zelda: A Link Between Worlds 4K Texture Pack 1.2.0 Update Zelda: A Link Between Worlds 4K Texture Pack 1.2.0 Update Zelda: A Link Between Worlds 4K Texture Pack 1.2.0 Update

Comments

Unfortunately it always crashes on load (if preload texture is active) and does not show textures (not even the original ones) if you start just using custom textures. Can someone help me?

Michael -TaShadan- Leppert

Click "View" then click "Show Hidden Items" in the folder directory

Cain Wayland

Hey, downloaded this pack today but noticed there isn't a texture folder in user > load on the downloaded file? It says the load folder is completely empty...The instructions told me to go here and copy them over to the 000400000000EC300 folder but there's no textures to copy over...

Kai

the link works to google drive. However, a download ist not possible?

Alexander Hausch

hola me pasa lo mismo la carpeta load esta vacia y esta dos veces descomprimida con winrar ayuda porfavor y gran trabajo henriko

tomas manuel lozano llamas

Mmh nothing in user load directory is it normal ? th directory "Textures" is hide

Golden

Seems the texture folder is empty? Is this intended?

Chast Wolfe

The download for this seems to be missing. Can you reupload this one please?

David Price

Hi I just finished a 100 percent playthrougj. thanks it was beautiful. only in the light arrow cutscene my tunic changed from your texture back to the original blue and it was a ;bottle jarring. also Zelda seemed to have two different eyes loading in the xtscene and it happened to Hilda as well a little. I think I only noticed the lorule triforce being lower res and the items thank u for your work

Trevor Lue Chee Lip

With WinRar works ok. Thank you very much!

Marcos Lzr

Some icons are not yet re-textured, but many should be. Are there any particular textures you notice which are blurry?

Henriko Magnifico

If you haven't tried this already, try unarchiving the .zip using 7zip or WinRar, instead of the built in one in Windows. The one built into Windows is known to sometimes fail during decompression and misses files. Let me know if this worked!

Henriko Magnifico

im having the same problem its kinda upsetting but all the other texture packs ive used are great so hopefully it gets solved

sir floofy butt

There's a lot of missing textures in ui like blurry inventory icons. Is this supposed to happen?

Daniel Webster

Hello! When I download the 4k or 1080 file, when decompressed it only weighs about 40 Mb and does not include the textures in its "load" folder. Am I doing something wrong? Thank you very much for your work.

Marcos Lzr

Hello, I have a Patreon subscription and I only have access to the updates, how can I get the complete texture pack?

David Martin

Yep it will work on android!

Henriko Magnifico

Is there a way to get this to work on the android citra too? It'd be cool to take these with me when I'm away from my pc

0C

Thank you for this its my favorite zelda game

Jeugeo

Thank you so much! This is what I've been waiting for!

Ray Danger

Omg thank you Henricko! I was wondering when this game would get a new update :). Its my favourite 2D Zelda. Will update right away. You have made me cry. Since the last texture update I was worried this game wasn't getting future updates but glad I was wrong and you really outdid yourself with this one!

Toon Zelda

thank you so much for this update!

Jorge

So excited for, thank you!!!!

Dan

Took you long enough! U obviously worked so hard on it! Btw are u making a WW4K texture pack soon?

ZorLink21


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