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Mango's Log #1: We have technology

 03/ 27 / 2019

As some of you may remember, I had to patch up my PC a few months ago, it stopped working so I had to buy some new components to replace the damaged ones, however, these new components weren't exactly an upgrade, it was basically the same crap that I had before, but new.

Now, for those interested, I would like to explain how my specific 3D rendering process works, at least at a very basic hardware level (the only level that I understand, a little) The rendering engine I use is Nvidia Iray, and as you can imagine, this engine works at its best if you have an Nvidia graphics card, fortunately, the only slightly decent component of my PC, is an Nvidia GTX 1080 that I bought from a friend a couple of years ago, this thing has been doing the heavy lifting of my 3D work for almost 2 years now... until it couldn't do it anymore, let me explain why.

My GTX 1080 has a total of 8 Gb of GDDR5 memory, when a 3D scene is too big to fit in those 8 Gb of memory, my graphics card says Nope! and hands over the task to the processor, now, my processor is a piece of crap, old generation low tier core i5, 4 cores, 4 threads... this poor bastard needs more than two hours to finish a scene that on my GTX 1080 only takes 30 minutes, and to make it worse, lately I've found myself working with a lot of scenes that are larger than 8 Gb of memory, a lot of them! ..... I had to do something.

Next month the Mango will be building a new PC, the only component I will keep from my old PC is my trusty GTX 1080, and, the centerpiece of this new PC will be a beautiful AMD Ryzen 7 2700X, 8 cores, 16 threads, turbo boosted, overclockable ... ♥ ‿ ♥ ... this big boy can handle everything my GTX 1080 can't, so yes guys, we have technology.


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