Update on 'Glass'
Added 2016-11-20 01:12:23 +0000 UTCFirst, if you want to help us land on a name for this game, go here and cast a vote:
Feedback has been great. Many suggestions have been incorporated that have made the gameplay more enjoyable. Loads more 'environmental' elements have been added, such as HR files and personal comms hacks. The transitions have been expanded, so as player is promoted, there are new scenes that cover off on Victoria demotions. Cliques have been added that provide mini-quests for early game reward scenes. Win tracks have been established for new game endings.
In addition, I am looking to commission a score. Any fans interested should contact me (it is a paying gig but you need a paypal account!). I am in touch with the studio to see when we can do a casting call for the Victoria role.
I want to do one more barebones testing release to get feedback on the new concepts incorporated from last round and will hopefully have this ready by mid/late week ahead of us.
Thanks for the continued support and interest. This is seeming like a return to Corporate Raider but with more character depth supported by more varied media assets. I'm at the point where I have wrestled with this game long enough to get a sense of how it will go and it is feeling really good-- but the ultimate test will be with the Patrons!