What Phone GUI style do you want?
Added 2017-05-25 02:38:24 +0000 UTCBefore I begin to even add the code for the objectives and achievements (I'm still working out how to go about the achievements)
Based on the image of the previous post: Which do you prefer?
Top version pros: Utilizes the whole screen space, is already implemented so I don't have to spend time recoding the phone
Bottom version: More pleasing to the eye (in my opinion), has a scrolling layout rather than pages and buttons.
Comments
keep what you got it works and looks good. :D CHEERS
Tarakis
2017-05-25 03:35:19 +0000 UTCNot a bad idea. I'll make a mockup tomorrow maybe? The votes as of now are surprisingly closer than I imagined it to be
GeeSeki
2017-05-25 03:35:00 +0000 UTCTop, and if you must, you can mock up a first time image of him holding the phone sideways if you want to contextualize it. No sense wasting player screen space in a core menu system, and you wouldn't have to scroll if the screen weren't so constricted, it's a solution to a problem that doesn't need to exist. :\
onen
2017-05-25 03:31:51 +0000 UTCAesthetically the second, but practically the first.
mazterlith
2017-05-25 03:09:54 +0000 UTC