The Company - Alpha 5.3.1 - Public Release
Added 2018-06-20 13:57:05 +0000 UTCDownload - The Company - Alpha 5.3.1
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The Company - Alpha 5.3.1
This update is primarily to address several issues found in the 5.3.0 release, as well as to implement some minor content additions.
System Updates
- New hair mechanics
- You can now cut your hair in the bathroom at your house
- Cutting your hair causes time to pass
- You can go all the way down to bald
- Hair will naturally grow back after a few days
- Hair growth starts at 4 days and increases based on hair length
- You can grow your hair out regardless of your gender
- Hair length is reflected in the paperdoll system
- Added new conversation system
- Conversations no longer cause time to pass
- Conversation topics are now chosen at random
- Conversations can now pop up randomly much like random events
- This new system currently only applies to Ava and Dakota
- Added new exploration system
- You can now explore multiple parts of a room at once
- Each time you explore, your chance of getting caught increases
- Getting caught in someone else's room will get you thrown out, and cause time to pass
- Time will also pass after you've explored at least one area and leave
- Getting caught isn't always bad, depending on who catches you and what your relationship with that person is!
- This new system currently only applies to Ava and Dakota
- Added Red Tie and Brown Pantyhose to shops
- Items reflected in paperdoll
TF System Updates
- You can now choose to start the game as a transsexual!
- Disabling Forced TF now affects Sissy and Bimbo transformations
- Disabling Forced TF now allows you to lock your gender from the sidebar
- This can be enabled or disabled at any time, and stops any and all transformation that occurs overnight
- Females with bald or very short hair will gain masculinity during nightly TF events
- Males with long hair will gain femininity during nightly TF events
- Special blonde "Very Long" hair style can only be obtained as a bimbo
Fixes
- Arousal should now register properly as a Trans Sissy Bimbo
- Fixed all images related to having small breasts
- Pantyhose and Fishnets now use proper images
- Birth Control can no longer be purchased in the evening
- Getting fucked by Ava in her interactive event now properly affects the player's ass/vagina
- Players can no longer use enhancement/degeneration serums on themselves if the targeted body part is already at its maximum/minimum size
- Story events should trigger properly, even if you spend the day in your lab
- Most (but probably not all) references to a "small" penis as a sissy should be fixed
- Try to dose John without required serum should no longer break the event
- Certain morning events with Ava should no longer increases femininity
- Fixed clothing image for Black Tie
- MCS-X should no longer unlock early
- Several spelling/grammar/syntax corrections
Comments
Westane has mentioned a few times in the past that the game is intended to only run over the course of a few months, that said the pregnancy wouldn't come to full term during this time. He said that he would create an epilogue, however, that will make references to the children created.
TheMGA
2018-06-28 18:16:42 +0000 UTCive wondered for a while... does pregnncy do anything other than fetishize? like is childbirth even a thing?
Terragriga
2018-06-28 06:35:04 +0000 UTCI wanna know when we can start going after the boss. Or when we can call in sick to work or some shit.
Abaddon
2018-06-26 19:31:41 +0000 UTCThat's an interesting idea. Thanks!
Westane
2018-06-25 21:04:46 +0000 UTCClearly a focus on this game will be future replay-ability, which I can definitely get behind, but currently when you reach the end of the current content you are able to keep playing. This is when I start using the MCS-X and experimenting at getting all the content as the various genders and statuses, as replaying the game at this point where the story is the exact same each play through is tedious. To this extent a suggestion for temporary ease is, when you reach the end of the content, to add an option to skip the day or skip work - when I'm waiting for the MCS-X events I'm constantly just going to work and speed clicking "slack off" which quickly loses its interest. I understand if this is a feature you don't want to add - especially if you're going to remove it once the game is done - just a thought
TheMGA
2018-06-25 21:00:47 +0000 UTCI remember playing this game when you had the hearts for stamina think it was 4.3 or 4.1 am going back to 2016. The game has come a long way since then and getting better. I know you couldn't have done this without are help. Keep up the great work.
2018-06-25 13:39:36 +0000 UTCThanks for the reply! My problem is that I have not played it for a long time and I'm mostly lost because I do not know how far we can go with the characters (but with the variants in terms of sex and domination)
Leonis033
2018-06-21 19:39:16 +0000 UTCWooo awesome! Thanks for public!
ZULEYKA GAMES
2018-06-21 13:20:12 +0000 UTCFor the first question, yes, the artwork will eventually expand to the entire game. Look for posts with the art tag and you'll see artwork for most of the other characters! As for the second question. It's definitely something I'm interested in but right now I'm focusing on growing the content up, before out. Once the main story is complete, my intention is to spend time really fleshing out the existing content.
Westane
2018-06-21 04:03:36 +0000 UTCHey Westane. First and foremost , love this game. Secondly, not sure about the paper doll system. Is that gonna be just the MC, or is it gonna be all the characters/sex scenes? And last but not least, to touch up on a subject I previously wrote about, will we ever get the ability to control how the characters get affected by the serums? For example, when you dose Ava to always be aroused in your presence, can we make her shy about it, get excited about, embarrassed because of it, or straight up try to deny it(but ultimately fail). I know adding something like this would be an extreme change to the game, causing a massive overhaul to it, but i think it would increase the replay value just to see how they act with different personalities. However, if you do decide to do something like this, I would recommend doing sooner rather than later so the over all overhaul would be kept to a minimum. I would understand though if you didn't.
Abaddon
2018-06-21 02:20:21 +0000 UTCLeonis I have been helping the clueless. I have thought about writing a walkthrough. But just haven't had the time. ( Over booked projects at this time. if you need some help on something pacific just leave a comment and I'll try to help you out. Westane in about two weeks I could have a walkthough of the content I have found. there is still some small amount I have not found. just to help with the develoment. I thounght just helping in the comments would help.
thelandcruzer
2018-06-20 18:53:52 +0000 UTCUnfortunately this isn't something I have the time to devote to. I try to keep all new content, including any new progression opportunities, in the patch notes with each release.
Westane
2018-06-20 17:16:36 +0000 UTCA question is not whether someone already asked or not, but I would like to know if it is possible if with each update include a walktrought to understand what actions or decisions can be taken with character cads and when there are times when I usually lose and I do not know how to advance
Leonis033
2018-06-20 17:10:06 +0000 UTC