Build 2.3 Release
Added 2024-07-06 07:57:26 +0000 UTCThe build is ready to go, a bit earlier than expected.
Message me for a link and password.
This Contains
-Clara, Alex, and Jamie routes from start to Abby's office
-5 total outfits for Veleno, all of which can be obtained in part 1
-Mara favors and Ending Addendum
This is Missing
-The basement escape is still click the cardboard box
-The gallery at the end is missing a few items
-The end art is being replaced and is currently a blue slash
-Jamie/Alex/Mara routes conclude fully. Clara route gets to the office but stops partway through and goes to credits. Since the Clara deal is no longer present, the OG ending does not work. I've yet to decide what to do instead and want to hear feedback after people play this more complete version
-Camera stuff, BUT you can get the camera without bricking the game in p2 and you need the camera to get an outfit
-Ghost stuff, but you can still get the ghost finder
-Treasure End
-Quests
----------------------------------SPOILERS BELOW FOR ALL NEW STUFF---------------------------------
Unfinished
Basement escape. Go to the cardboard boxes in the back corner.
End images. When you complete the game, they show as blue placeholder lines.
Camera and Ghost finding items. You can now safely acquire the camera without causing part 2 to crash, but no new content has been added.
Systems and Technical
Dialogue has been tweaked in part 1. After you talk with all the guests and speak with Clara, going back to the guests will prompt an image of them and dialogue options. The default options are “Talk” and “Leave” but can change depending on other things you’ve triggered. These include asking people for tape, Ryan’s ghost device, and the Liana camera.
The Liana camera trigger has changed. It was tied to some stuff with the janitor but this was somewhat intuitive and messy on the back end. It has been simplified to:
- Finding 3 polaroids prompts an event where Veleno decides to ask Liana
- Going to Liana reveals a new dialogue option
- The stuff about the janitor being suspicious is now an easter egg if you choose “talk” after prompting Liana and Nessie to discuss him.
Veleno now has 5 total outfits. The main one you gave by default. The second is revealed when clicking the suitcase and seeing your outfits. The third is still found in the back of the library after looking through some books. The fourth is now tied to the polaroids, and is acquired when talking to Liana about them. The fifth can be unlocked for purchase after talking to the bartender 6 times, though it can only be purchased during part 1.
There are two new songs commissioned for the game. The first starts after Nessie is tied and Abby leaves. The second begins after the meeting where Konnie starts his own investigation.
The bound sprites have been updated to now hop.
Escaping Veleno’s room is the same across all 3. Water Veleno’s taped hands in the sink or shower, then go to the left closet, stale bread, or suitcase to get free. You can also click the stale bread 3 times with no water. The door is always a game over.
Possibly more things. I don't remember what was and wasn't in the other build anymore.
Clara P4/5
Open the Door
Alex has keys
Dani has keys
Manager’s offices has keys
Mara can open it
Ryan minigame can open it
Konrad
Mara can tie him
Jamie can tie him
Maddie’s clue
Reason with Liana and Konnie in p2 and you get a minigame
Have Mara tie her up
Alex
Tie him up if you have bondage stuff post Konrad cutscene
P4 Other
Once you investigate room 1 you can tie up Konnie and Ryan. Once you witness their meeting you can tie up Alex and Maddie. If you talk to Maddie but don’t do the meeting you can tie her up.
The meeting is optional and is triggered by trying to enter the library.
You can grab Jamie and Mara pre- Dani’s room OR if you choose Dani to get into her room earlier Clara will tighten one of her straps. In either case, the end is essentially skipped. Dani is unable to ambush you and we jump right to rounding people up for the final accusation.
Getting Maddie’s clue OR tying up Alex OR tying up Konnie OR choosing Clara 4 times to trigger the Clara route (it's the default so you could choose her only once and still trigger it) means that the route will end normally. Fail to do any of these and you will trigger an alternate end where Konrad solves it before you can.
P5
Not much to say. It plays out mostly the same.
Whether or not you or Konnie solve the case, you round everyone up and head to the lounge to accuse once Abby deals with Dani.
Jamie P4/5
Open the Door
Alex has keys
Dani has keys
Manager’s offices has keys
Mara can open it
Mori can open it
Konrad
Mara ties him
Walk up to him with 4 bondage things
Alex
Tie him up if you have bondage stuff
Once you investigate room 1 you can tie up Konnie and Ryan. Once you witness their meeting you can tie up Alex. Because Konnie’s clue is fake, there is no Maddie stuff here. You cannot skip the end stuff like you can with Clara route.
P5
This is linear. Make sure to read the dialogue and you’ll be fine. When Veleno unmasks the Tie-er there is an option to accuse or wait. Wait will set up the lounge for your accusation and trap you there until you talk to Abby. The point of this is to give you a save spot in case you want to try the wrong accusations.
If you bribe Jamie with Alex, you can unlock a tweaked ending where they are not in the lobby but in the staff bedroom by Veleno’s.
Alex P4/5
Open the Door
Manager has keys
Dani has keys
Manager’s offices has keys
Mara can open it
Konrad
You cannot tie him after the cutscene
Alex
Cannot tie him
No Maddie stuff, no Konnie stuff, no Alex stuff. This is the most linear of the P4s. Though, there’s a bit more to investigate in some of the rooms.
P5
This is linear. Make sure to read the dialogue and you’ll be fine. It’s not spelled out but 2 paw paws = break box and 1 paw paw = beat up person.
Comments
I'm ready to play. Send me the link.
IMK2015
2024-07-10 19:15:15 +0000 UTCI am looking forward to playing it
Accelerator
2024-07-09 04:03:53 +0000 UTCThe hanger did in the original game but not right now. The room key does but not for anything thats implimented yet.
Anglerfrisk
2024-07-07 02:58:52 +0000 UTCquestion does the metal hanger from nessie's room have any use? also Ryan's room key for that matter?
Hobowithahotdog
2024-07-07 02:03:41 +0000 UTCPart 4 and Part 5. Post employee room to Dani's room/store room. Then Dani's room/store room to the end.
Anglerfrisk
2024-07-06 21:42:45 +0000 UTCAwesome to hear it's done! What does P4/5 mean?
Noviy Imya
2024-07-06 21:40:23 +0000 UTCCongrats! Great job
Bob Hoskins
2024-07-06 15:59:08 +0000 UTC🙏
Johnny Sneed
2024-07-06 08:03:46 +0000 UTC