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FutureFragments
FutureFragments

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(Future Fragments) Progress, Translation, Tidbits of Lore, Fire Shot Effect

PROGRESS REPORT

FrougeDev is just continuing work as usual on the new editor, cutscene editor, and so on!

Triangulate, being done with about 90% of the art for the Electric Level, is now working on some polish stuff as well as future things for the Earth/The End levels, and cutscenes with me too!

I've been doing odds and ends all over the game, including two of the things below!

Rtil is currently focusing on Internal Interrogation for the next month or so, then he'll be doing double duty between this and II!

Fuyarinpa is currently focusing on Reclaim Reality, but within the next month or two he should be back on doing music for the Electric Level!

Stenzo K. is done with SFX for now as he's working on another project of his own, but when we get to the Electric Level, he'll be able to start up SFX again!

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JAPANESE TRANSLATION

We've been in talks with a few Japanese translators over the last month or two, and after running a few tests with them, we've settled on someone; they don't have a specific "NSFW alias" yet, though.

Starting with v0.18 however, they'll be translating parts of the game, starting off with the more general stuff like powerups, menus, so on, then moving onto databanks, and finally cutscenes and the like.

If this is received well, we might be doing the same throughout the game's progress with other languages, possibly doing a poll to see which language we'd begin incorporating next, etc.

Eventually, we'd like to have the game, at a minimum, in "EFIGS" + JPN languages, meaning English, French, Italian, German, and Spanish, the industry standard for the 5 most common languages games are translated to, plus Japanese, of course.

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TIDBITS OF LORE

I haven't done a lore post in a long while, so I figured I'd add a few random bits of trivia in here, real short blurbs and stuff. I really wish I could share some of the really neat storyline elements we have planned, but to give those away would kind of spoil the surprise!

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FIRE SHOT EFFECT

We talked about this a bit in previous updates, but this is a WIP of the Fire Shot you'll get from the Fire Boss; when hitting an enemy or a wall/obstacle, it explodes, dealing damage in an area around it, setting any enemies on fire as well in that same area of effect, causing damage over time.

(The final effect will be larger, around 1-2 tiles from the point of impact, etc.)

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Thanks so much for your support; we're aiming to give you nothing less than the best game we can do!

The next demo, v017a, will be out March 31st, and will have a number of improvements :)

(As an extra note too, if you wanted to check out the other two games of mine (especially if you're a yuri or a futa fan, respectively, since we're not doing either of those in this game), they're at http://www.patreon.com/reclaimreality and http://www.patreon.com/hentaiwriter.) 

(Future Fragments) Progress, Translation, Tidbits of Lore, Fire Shot Effect

Comments

The Fire Level demo on Newgrounds at <a href="http://www.newgrounds.com/portal/view/683361" rel="nofollow noopener" target="_blank">http://www.newgrounds.com/portal/view/683361</a> has the Faye cutscene for that level; every level will have a Faye cutscene (we have them done for the Fire and Ice and Electric levels), we just need to implement them in the game. Right now the priority for development is to get entire levels mostly done though, and then sweep back and add in gameplay features that we're adding as we go along in retrospect once we've completed the core levels so as to get the game out faster instead of adjusting each previous level's code with each new feature as we make adjustments.

The Future Fragments Team

Am I missing something? In which demo do we see the cutscene with Faye? And which demos have the actual cutscenes? Sorry for not knowing

Haha yeah I realized that after I made the comment already. My bad. :P

Not sure what you mean about a "fire mission" :P The Fire Level is publicly available at Newgrounds at <a href="http://www.newgrounds.com/portal/view/683361" rel="nofollow noopener" target="_blank">http://www.newgrounds.com/portal/view/683361</a>

The Future Fragments Team

As you'll see in tomorrow's post, unfortunately not (the voice actor didn't get their work done in time, so we're unable to include it in this demo). We do have a small set of surprises coming though in return, and come the Electric Demo the voice acting should be back in full force (I made it real clear to them we needed it on time no matter what)

The Future Fragments Team

Doing a fire mission at all?

As far as each new area, we're doing them as we come across them generally. So for Electric right now we've got all the enemies done + their sex animations (you can see them if you go through previous posts), the basic tileset, all the gimmicks planned out, the traps, etc. Programming for the level is being done now, but we're also adding in the cutscene editor and improved editor, as well as a few other things, so this should be the last "break between big demos monthly" while all that gets added in. After that though, there's no art content done for the Earth level or The End, and no programming for either, either. For writing though, I've got the entire game's plot done, the events that'll happen in each level, done, so on.

The Future Fragments Team

Since I am a bit out of the loop coming back to the game after a few months. What is the progress looking like, the last demo I have (before downloading the 0.17 yesterday) was 0.12. I know you were going for a mission for each element essentially so I was wondering what all had been accomplished in regards to each area. Sorry if I seem nosy or demanding, just trying to catch up haha.

Will the voice acting be out in the next demo?

lucid996

Oh, I don't expect you to read all of it of course, there's a good deal of this stuff that is only mentioned off-hand in game or implied :P the important stuff will be the most obvious stuff presented in game, of course.

The Future Fragments Team

Ok, I look forward to see what you can do with a jungle :) Well, it was worth a shot, taking a guess. Maybe when I'll play the game from the start to finish I'll figure it out before a reveal. Hard to do that I don't read every single material and piece of lore you write either in game or outside :D

bigtotoro

Oh, yeah, I mentioned it in a few posts a long while back :P The Earth level is basically in a big jungle, with practically no technology; it was an area that the WORM considered to be too difficult to traverse. Part of that's due to the pollutants from the Electric Area warping the environment, so the day/night cycle rapidly changes, which affects the enemies and the environment itself. As far as the third meaning, I gotta say you're not close :P I'm pretty happy, to be honest, that no one's even come close to figuring out some of the big plot twists in the game, while simultaneously putting them right in the player's face, in plain sight, haha.

The Future Fragments Team

Hmm, did you already discuss what would be the theme of the earth level, or is that still a secret? :) For some reason I think the third future fragments meaning refers to what stays behind after Talia, when you respawn at a save point...

bigtotoro


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