SamSuka
FutureFragments
FutureFragments

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(Future Fragments) Update on progress + second stealth animation!

Hey, so here's the end of year (and end of the decade!) post with what we've been working on over the last month or two in terms of things done off of our checklist.

We did intend to get a lot more posts out this month and last month on Patreon, but a combination of the holidays and (it's a trope, I know, but it's the truth) sicknesses for a few people made the amount of content we could post to the Patreon be lesser than we expected.

To see the animation, go to the Discord over at https://discord.gg/puXrfSm and check out the #announcements-n-previews channel!

Going forward though, expect to see weekly posts on Patreon with music, map making streams, lore posts, more animations like the one above from the Stealth Section of The End, and more neat stuff as we keep pushing ahead during this demo hiatus.

(As a reminder, demos will start back up at the end of February.)

This list of things we've gotten done during the demo hiatus is going to be fairly lengthy, so apologies in advance!

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Triangulate's Stuff

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Frouge's Stuff

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My Stuff

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Audio Stuff

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Other Stuff

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So that covers everything for the most part; we should be good to still get the game out by May 2020, so look forward to that!

As always too, feel free to come visit us at the Discord, over at https://discord.gg/puXrfSm !

Thanks again too, to all of you who've continued to support the game during this demo hiatus; it really means a lot that you have faith in the game and us, and we're going to do our best to live up to your expectations.

The true final boss battle is already shaping up to be pretty crazy, by the way... fans of a certain game where you can "cut anything" might enjoy what direction we're taking it in.

(Future Fragments) Update on progress + second stealth animation!

Comments

I'm so happy i found that video. i can't wait for this game to come out. at least i get to back it.

Steven

ah, yeah so what we wanted to do was to do new ones for this portion because we promised the nude mode as an entire mode at one point, so we wanted to do this as sort of a "compromise" since we likely weren't going to be able to do the entire thing for the entire game, which is why we wanted to do new animations for it etc. it's also a bonus for you doing the "true ending" playthrough, as you'd only get to see these animations on that run :P

The Future Fragments Team

oh aye, i know for all of the movement and such has to be almost if not completely entirely re-animated for movement, but i meant as in for the sex animations could have just used the defeated talia sex animations, as she is already naked for those.

Seymour Asses

The nude mode sprites have movement, jumping, crouching, all that stuff, not just defeated :P

The Future Fragments Team

Yeah, that pathfinding bug is pretty nasty. It's heavily dependent on map layout. Some really weird instances of what DID/DIDN'T cause it, too, when i was poking around trying to see if there was any pattern. I have one map, where removing a single tile of collision made the pathfinding work fine for that map section. Adding it back in would cause it to lock up when the rebel started running. Glad to hear that Frouge has sorted it all out. I sent him some maps where the bug was occurring, a little while back. So, hopefully those helped him figure it out a little quicker. For anybody who's interested, you can also find my first set of maps here. https://www.patreon.com/posts/future-fragments-20921197 But, I'd still recommend the discord. That's just a single map pack. There are plenty of other users that have posted more map packs on the discord. Definitely worth a look. I've got another big pack in the works right now. I'll still have some work to do on it, once the next editor build releases, so still some time before I end up posting it. It's pretty far along, though. Definitely getting close to release. Looking forward to everyone finally getting to play the pack!

Jason Bill

out of curiosity, why not just use the existing 'defeated' sprites for talia with the stealth section animations? dont get me wrong, the extra distance is highly commendable, but if Talia is naked for her defeated sprites, the stealth mode sounds like it would work for enemies throughout the entire game, if they only used those sprites instead. Either way, looking forward to seeing it all come together in these last few months :D

Seymour Asses

This game is easily my most anticipated game in 2020 next to cyberpunk 2077. Keep up the good work guys and stay healthy.

herpderken


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