SamSuka
FutureFragments
FutureFragments

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(Future Fragments) Delay on the Demo AND the Full Game, important post

So for a quick note, we'll be delaying this month's demo until February 3rd at midnight because we really, really want to get all the Powerups in for this demo, and Frouge needs the extra day or two to finish them off. (Remember, there's 50 of them!)

If you pledged $5 in January, you'll still get the demo even if you don't continue your pledge through to February (it'll be in your Patreon inbox).

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Now, onto depressing news, but stuff we have to do nontheless.

For the tl;dr; - We'll be delaying the full game until sometime between Spring-Summer 2021 (sometime between May-August 2021).

We don't want to give an exact date at this point, because we've gotten into a pattern of that and it ends up with both us getting into massive crunch periods (which just leads to more bugs and issues), and it also leads to misleading people about exact release dates which is never a good thing.

Instead, only once the game is fully complete and we've moved onto exclusively bugtesting, will we announce an exact date.

As for why we're doing this, no, it's not milking the Patreon; we took out a $40,000 loan specifically just to pay for voicework ($30,000), not to mention the remaining $8,000 in music and $2,000 in sound effects. If we really wanted to milk things, we'd just claim that we need to keep the game going until we earn that amount of money through monthly pledges.

Instead, we're going into debt specifically just to get this game out as fast as possible.

The simple truth is, we just don't have enough time to get everything done for the game if we were to release it in March. Massive chunks of the game would be left unfinished, and we don't want to pull a Cyberpunk on you all.

Read on below if you want to know the specifics as to what we've got left to do, and what the timeline is looking like for us. This is of course, an ideal timeline; some things may take less or more work than we're expecting.

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FEBRUARY  

MARCH

APRIL

MAY

JUNE

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And that would be the ideal timeline, one which we're going to strive to adhere to as much as we can.

However, we know firsthand that issues happen, which is what we're not giving an exact date for at this time, just that again, we'll be done sometime between Spring-Summer 2021.

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REGARDING DEMOS DURING THIS TIME

So, given that this next demo will be the final Fire Level demo, and that compiling demos takes extra time to make them playable, we won't be releasing anymore normal demos to Patreon until the game's complete.

However, we will be releasing small demos intermittently in the event that we need something extensively tested by a very, very large amount of people (all of you); for instance, this month, all powerups will be finished.

But, we still need to add functionality for them for all enemies and levels and mechanics, as well as visual effects for a number of powerups.

Once that's done, we'll likely put out a small demo that's a set of 5 or so rooms (one for each level), with all the enemies for each level, and all powerups done.

These bugtesting demos would be at the $1 tier (just because of how Patreon's activity feed works), and posted for free on our Discord over at https://discord.gg/puXrfSm .

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REGARDING PROGRESS UPDATES DURING THIS TIME

Since we won't be releasing full/true demos until launch, instead, I'll be posting weekly updates to Twitter/Discord/Patreon that will let you know what we've gotten done on that timeline up above.

Rarely, we might show off some art or audio or something of that sort, as well.

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REGARDING DISSATISFACTION ABOUT DELAYING THE GAME AGAIN

If there's anyone that's the most unhappy about delaying this again, it's us. We want to get this game out badly enough that to reiterate, we took a loan out just to get the game out faster.

That said, if you are unhappy about us delaying it again, as always, feel free to request a refund and we'll give it, no questions asked, through PayPal, Amazon or Steam Cards, or (if within the last 3 months) Patreon.

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IN CLOSING

With the recent Cyberpunk drama of releasing the game too soon and unfinished, we don't believe you all deserve to have waited for this game for years and years, only for it to get rushed at the finish line and come out with major issues, missing content, and so on.

We want to deliver the game to you as complete as possible, with the only post-launch stuff being minor polish or balance issues, as well as bug fixes if there would need to be any.

(Speaking of post-launch stuff, we do plan to have some free DLC after launch; nothing major, but there will be some.)

If you'd like to ask questions about this, feel free to on this post or over on the Discord at https://discord.gg/puXrfSm .

We really can't tell you how much we appreciate all of you sticking with us like this over the years; we do have faith that once it comes out, Future Fragments is going to have been worth the wait, and we're going to do our best to make it a game worthy of making you all feel the same way too at launch.

Comments

Don't rush it, take your time. I can wait for a finished product. Stay safe and healthy :)

Violent_Stone

while i am looking forward to seeing the full game i don't want to have play another bug filled game like cyberpunk. so keep doing what your doing and get the game out once its finished and completed. also try not to go into more debt last thing me need is another good game company going bankrupt. until then you have my full support.

i just arrived for the party, but i'm staying all the way until its over

I'm not going anywhere. Here is to the future.

Speedyshamrock

Absolutely!! Thank you for going the extra mile to not pull a Cyberpunk.

Jon P

Hell yeah, take the necessary time to produce a product you're proud of.

Bo Blackstar


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