SamSuka
kagada
kagada

fanbox


🎉Happy new year!🎉

Thank you very much for all support this year, I'm sorry for not posting recently, I could say these past months I was in my fave part of the year, since some really big problems around July, finally thought is time to do things.

Since mid october, I started playing with some free stuff since my gains to do a game was since long ago, but is honestly hard to come with something when I do not have where to start from. Finally the time has come and I'm able to show the progress until now, I really wanted to post the 'first version' this month but is not finished yet; the main core is not done yet. But I can show some progress so far.

I've used a lot of free stuff, learned 3d, new js frameworks and even video edition, still need to learn to use Spine I just bought and some sound edition, honestly doubt I will ever learn flstudio (or any sound production software) but maybe some free stuff like almost all the things I've used until now.

I will explain the core idea: Build your Base, Summon units made by the witch in the header: Anna (old design), manage the loot you get in Raids this consist in a rogelike map, each node is a event (random, fight, cities and boss) may change in the future but for now it's like this, the battles are turnbased and your team consist in 4 units with unique abilities. The goal is make the lair bigger, get all the NPCs and its cgs and more.


Main base showing the captured girls, you can move them, take them to the buildings and sacrificing them for invoking more units. They will ract sometimes to your actions.

Preview of the towns to raid, tap them to burn their houses and take the girls inside, loot their chests, trunks and leave : )

Inspect the captured girls, each data generated randomly, NPCs will have their respective data. (preview is not the final, thinking on using Spine to interact with)

Also included language options, for now japanese (machine translated) only, may request some help if anyone interested in translate to other languages. Showing the town selector to raid, also the small window is to equip items to our units.

Randomly generated map to raid, in this one, you start with 3 paths to pick the best one and go to the final, better loot, NPC or key items. Still thinking in the design of this

(Placeholder sprites) Battle screen; showing all the units turn on top, your units position facing the enemy team. Taping each unit will show the 3 actions each unit of your team has to interact in their turn. the space in left is your current items looted you can use in battle. Once setted the actions, taping the fight button will start the battle and depending their speed will act first or not.

Growing your lair will use materials and units. dragging in the construct mode will expand the space were you can build props to interact with the prisioners

That's all done until now, some things will be changed, once the core mechanic is done I will post the first demo, beta, alpha, etc version to everyone to check. The main goal is to add some NPCs with interesting CGs, hopefully add some interactions as well.

Next goals:

Apart from adding NPCs and summoning units I had some ideas to add in the future:

- Table mode: possibility to decor your personal table with many options made with the NPCs or prisoners or lootable things (candelabra, candles, shiny dishes, etc) and share them online (?)

- Anna AI: Train a custom local and small model to optionally download and interact with her, ask random things, about the gameplay, the lore, or maybe seducing her (?)

- NPC vote: show sketchs of future NPCs to add next, and you can pick your favorite ones (lore, design, kill method, etc)

- TODO.


And again, thank you very much everyone who helped me this year, I always wanted to do a game, I enjoy a lot doing them I hope this one will come true.

Made with PhaserJS, VueJS and Electron.


🎉Happy new year!🎉 🎉Happy new year!🎉 🎉Happy new year!🎉 🎉Happy new year!🎉 🎉Happy new year!🎉 🎉Happy new year!🎉 🎉Happy new year!🎉 🎉Happy new year!🎉

Comments

I can't wait to play this game. Please make sure to draw an illustration as well.

totorosq1985

yes!!!new ryona game!!!!

Drawers抽屜

Indeed!

カガダ

Happy new year! Glad to hear that you are making such a great game! I can't wait to try it immediately lol. By the way, are there any loli NPCs in your future plan? I really love your amazing loli arts before :D

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