I spend a lot of time this month to nail down a work flow to do HD morph transformations in Blender. Some of the clips are HD and some of them aren't. I'm currently rendering a animation were I went through most parts of the transformation all at once (body hair, head hair, shape change from male to female and a new way to change the skin by mapping it together with the morphs) as a test because I don't want to encounter some issue on my main projects after days of work and then completely redo it. I added a little teaser still image and will post it either tomorrow or on Monday. I almost had it rendered but I noticed a little texture issue which I wanted to fix and starting re-rendering. While I did work on this animation I got some issues with the rig. I'm not 100% sure where the issue comes from yet but I've a guess. This sadly prevented me to add a bit more motion to the body as originally planned but I put quite some work into this animation so I want to share it anyway when it's done rendering.
I'll post another WIP clip batch tomorrow independent from the announced animation.
Stormfries
2022-05-22 08:43:20 +0000 UTCDaniel
2022-05-21 22:34:35 +0000 UTCTommy
2022-05-21 20:56:49 +0000 UTC