SamSuka
73lac7c
73lac7c

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[HS1] Asuka - Tekken 8

Please take the time to read the post in its entirety before downloading it.

Please Try The Troubleshooting Below Before Messaging About Complications. It Should Fix the Majority of Your Issues.

Please customize the character and body to fit your installation's needs and your liking. The card and customization are made to fit the aesthetic and needs of my graphics settings.

The mod has working blush and tears, so I don't think that I overlooked or missed anything. Like all head mods, you must load the character card provided first before making any sort of edits since it contains custom placement values for the eyes and facial meshes. Give me feedback if you see anything that I missed, or find areas that need fixing up. I had to edit 550+ meshes for this mod so mixing morphs may not be perfect and some combinations may cause errors that I can't test so let me know. If you discover any issues such as missed placed facial textures or textures not being recolor-able please make sure your game is fully updated with the 630 Patch and is using 4K because both are required. Also if you run into issues make sure that you have more slots installed and re-patch your game.  If you have loading issues with some of the more recent characters please make sure that you update your plugins. Updating the plugins (Joan's) seems to have fixed this issue. All of our game settings and character preferences are different so you need to adapt the mod to fit your game and your look. If you run into neckline color issues please make sure to upgrade to LRE. Additional Troubleshooting. Thank you again for your support I am only able to make this content with your continued support.

Enjoy Asuka!

DL: *****

Key: IlnRJG0ITYhzymou8nOgMaWBZiK0EyS-sHHMc8fdycs

[HS1] Asuka - Tekken 8 [HS1] Asuka - Tekken 8 [HS1] Asuka - Tekken 8 [HS1] Asuka - Tekken 8 [HS1] Asuka - Tekken 8 [HS1] Asuka - Tekken 8 [HS1] Asuka - Tekken 8

Comments

No, I didn't get a chance to fix this issue. It's bigger than a simple material change, as Fool Boy says. I would essentially have to completely redo the head, as adding a mouth capsule would increase the vert count, breaking all of the head morphs.

73lac7c

Was this ever fixed, btw?

Ryonani_FC

Can also confirm this is happening to me as well.

Ryonani_FC

just reverse reflect the head inside is still better than nothing xD why is there no mouth capsule to begin with, seems like a reappearing issue recently (like said, Karlach the same & dunno who else) ?

FoolBoy

You are overthinking it. While what you describe would work if the faces were reversed (not sure why they would be), there is no mouth capsule mesh so there is nothing to render. Basically a hole

73lac7c

would be easier to have the skin shader backface the texture by default, HS2 has it, but i wouldn't know how to do that in HS1

FoolBoy

The upper head looks big, tried different hairstyle and the head popped out lol but i could setting the height of the eyes since its connected with the hair so no big deal

VioletRose9393

What issue are you having w the hair?

73lac7c

The eyeballs can be adjusted using the standard eye sliders. I can add a submesh, such as a half-sphere "mouth socket," to the head file. However, I can’t merge it directly with the head mesh, as that would break the morphs.

73lac7c

Great, like FB said, althought have a little problem with changing hair, but i managed to set here and there xDhopefully Lian Shi (DW8) or Jun Kazama 9(Tekken 8) next for HS1 model, currently working on my Visual Novel and most of them are using your models lol

VioletRose9393

her eyeballs are little too deep in, one can correct that somewhat via HSPE/bones. The bigger issue is (Karlach has the same issue) the mouth inner has no covering texture/mesh-invert, you can see right through when you open the mouth.

FoolBoy


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