Ok I've never updated Izumi so often for a release like I did this time, as you can maybe see, her face has a rather new look, a softer look if you wish, due to my very frequent use of the old "Tender look" morph I decided to make that her new default facial expression and turned the old look into a new slider, I gotta say that this works nicely with the rest of her morphs, give it a try, this release also has new morphs, new bones, I gave her toes another reshape, she has new and improved eyelashes, and something that was already on the last version is the new coordinates for her "Groove" and "Center" bones, this however introduces some problems with some motions that rotate the model with the center bone, so in order to offer a simple solution that does not make the user modify old animations to fit the new setup, I added a morph that relocates the bones to the old coordinates, so if an animation gives any problems with the new setup then it would be as easy as to just enable a morph and that would be it, I also applies the same changes to Kaat since I used her for my latest animation, this latest version was updated a lot of times, sometimes I updated her twice in a day, why?, bugs bugs and more bugs, so aside from the new stuff the updates were about polish and more polish, but I think I got everything sorted, but just in case let me know if you find anything that is broken, you can download Izumi and Kaat in my public models now, you will be needing them for the new animation, and speaking of which.