Ok here comes another update, it's gonna be a while before another update comes, if there is one it should be a bug fix of some sorts, why? well I'm switching to animation for the time being so I can work on that pole dance and some other stuff I've been wanting to try and I'll be using the new lip bones that are included in this update, there are 2 new bones one for the upper lip and one for the lower lip, I will rely on Izumi morphs and these bones to control her mouth, why not more bones, well to be honest I've been trying that for months and I just don't like the results I get and the more bones the harder it is to control the weights on that area, battling against the 4 weights per vertex max is just not worth it in my opinion, heck even the sin sack I made out of a Ganondorf model has more bones but I just don't like how it looks, but we'll see how much can I get out of those bones, next outfit should be out around June by the way, I already picked what it is gonna be, but that if for another time, I will also work on the next episode of "Izumi's part time jobs", and oh boy the drama, well you'll see, the new version of Izumi is already public and the blend file is already up, I will be contacting you with more news as I work on stuff, or you can follow me on twitter and see if I post something there too.