SamSuka
Ademar440
Ademar440

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Loop 12

A new loop is up in the "Unreleased content folder", this one is a bit more "energetic", been meaning to do something like this for a while, there is also a video sample with this loop in the the video folders, grab it and tell me what you think, same as before, make sure you use the latest version of Izumi, as well as this sin sack, both are in the "Unreleased content folder" as well, and you have any suggestions for new loops let me know.

Loop 12

Comments

Good advice, and yes lately I am not animating things in a consistent, pose A to pose B manner, I introduce a bit of randomness in the process because it looks a bit better in my opinion or rather, movement looks less robotic, as a consequence my animation now are even more specific to Izumi, even if the model being used has the groove bone in the same position as Izumi's is, editing this would be increasingly difficult if the model doesn't have the same body proportions, the rig is not very similar, and stuff like that, specifically the arms of the model, I've seen a variety of locations people like to place their shoulder bones and the length also, all of that makes an impact on how my stuff works on other models, that is for people that has the final animation, I have the MVD files, those are at the very least editable compared to the final VMD version, I had the idea of offering more versions of my animations using other models as part of the tier rewards, either by request or by polls, that would be doable for me with the MVD files, I don’t have to adjust it frame by frame, there is that and there is the option of offering the MVD files and make tutorials on how I do my stuff but there is a couple problems with that, lol, people don’t want to “pay” so the can learn to do work, I think getting a working animation sounds more appealing, besides I’d be revealing the secret sauce, nothing really that especial and I am surprised not many people are doing it this way but hey, a secret is a secret.

Ademar440

It's not really the suggestion your asking but it can help patreons find the animations if they are named here instead of guessing. The other thing is editing your animations to work with other models can be tough because the rythim of things don't follow any consistent pattern. So often it requires almost frame by frame labor to adapt to any other model. Anyways it might help everyone.

Digitrevx


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