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KamiGato
KamiGato

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*SURPRISE RELEASE LEVEL-B* "Boobie-Beach-Bounce"


***UPDATE 18. April 2020***

The beach environment might cause heavy FPS impacts for some users. This is a known environment issue. We made a quick scene reduction for you and reuploaded the scene file with a "SIMPLE" , more FPS friendly version of this MoCap.

Please just redownload the package and install like before.

Gato


****Original post 17. April 2020****

Oh dear,

seems like there is an other scene for you dropped out of our little crazy C&G factory. You better don´t miss that one ;) It was close to an A rating but we decided to keep it as level B.

Its a pretty experimental MoCap / Scene in wich we played around with different physic settings in the first instance. I (Gato) was very sceptical how the new breast colliders will behave by impacts / moves etc. so I was also surprised in how good it actually worked out. Sure by far not perfect but hey its a very good beginning.

With the help of Chrizzy and our latest environment setting known from the MoCap "good mood" we made some kind of "expressive-tittjob" for you to enjoy!

Oh and there is also a new R-Line model "Aileen, 24" again fitting the scene with here massive boobs.

Like always, read the notes for additional infos

Have a great day

Gato

 

This MoCaps Key features

Rating: Level-B MoCap
Rating in detail: (cons) Standart lightning / No effects
                                 (pros) Experimental Bonus / Atmosphere + Intimacy / good movement
Performer: Chrizzy / Gato
Genre: XXX Focus
Light: Standart
Restart: YES
Specials:
                  -> NEW R-Line Model "Diana,29"
                   -> 3 Versions ( STANDART + CAMRIDE + SIMPLE )
                  -> Triggered Cumshot
 

Technical information & limitations

* Make sure to have at least 35-45 FPS in order to stay synced with the audio
* Freeze motion before scene load & let everything load up first
* Disable soft body physics if you notice big FPS drops or crashes
*Use the RESTART button with caution ( only push if model is in a similar position to the start position eg. not backwards)

CAMRIDE instruction

Basically there are two working ways to watch the CAMRIDE version

1.) Desktop
2.) VR

1.) Desktop-Version

Position the camera short distanced front facing the "head front" sign and enjoy.

2.) VR-Version

-> Load scene up STANDING
-> Look around if you see the model
-> Audjust on the Platform and make sure to feel confortable
-> The head is supposed to be front facing the "head front sign" in short distance!
-> Enjoy

BE AWARE OF MOTION SICKNESS DUE SOMETIME RAPID CAMERA MOVEMENT!
DO NOT PLAY THIS CAMRIDE VERSION STANDING IF YOU SUFFER FROM MOTION SICKNESS EASILY

*SURPRISE RELEASE LEVEL-B* "Boobie-Beach-Bounce" *SURPRISE RELEASE LEVEL-B* "Boobie-Beach-Bounce" *SURPRISE RELEASE LEVEL-B* "Boobie-Beach-Bounce" *SURPRISE RELEASE LEVEL-B* "Boobie-Beach-Bounce"

Comments

Yes. Motion capturing in VaM always means you have "one shot". Either its perfect or chrizzy /nathalie has to start over. Besides of that I for myself think that triggered mocap parts or "gluing pieces" wouöd result in kinky transitions or the overall feeling that it doesent look human like. Every human movement-chain has is own little faults wich makes it human and beliveable. I dont think I want to miss it even if it would be much easier to edit mocaps etc.

KamiGato

Haha, well well. To be honest not the most massive out there on reddit but at least massive and still realistic :D Glad to hear you likef it though Gato

KamiGato

Finally, a boobie thing! Though I did smirk at "massive boobs" :P

Vaako

Interesting. I didn't know that. I always wondered how the actual motion capture animation is saved in a VAM scene and if it was possible to "export" this motion capture data onto a different model in a different scene. Sounds like it is not as advanced as it needs to be. Should be possible to just say "add this motion animation called z of x number of frames starting at frame y". And on some trigger start motion z and another trigger stop motion z. And start a different motion.

geo_gan

First of all thank you for your very posetive feedback! Glad to hear our studio develops in the right direction ;) So this is an idea we also have in mind since the studio exists to be honest =D We also did some experiments in this direction even with some plugins wich were supposed to help. But sadly for now its simply impossible or to say it in an other way the results were not even close to what we wanted to have. The key feature to do this kind of MoCaps weould be to have the ability to cut, save & edit recorded MoCap animations and to connect them with some kind of transition routine ( those are already existing as plugins ). So Meshed wrote there would be some significant changes in the way animations will be recorded in VaM 2.0. So basically lets hope for this kind of feature too ;)

KamiGato

We made an update according to your comment. We hope this helps you out. we guess that not only you might have this issue. So we made a general "SIMPLE" version. Cheers Gato

KamiGato

How i can remove this landscape? it's smash my FPS in vr mode

Bonobo

good one

flclempire

Keep up the good work. I haven't been commenting for a while but I have enjoyed all of your latest previous work (think there is a few I haven't got around to yet). The motion is now so good I can't really notice any obvious robotic motion at all - i am just concentrating on what she is doing. The "curtain drop" on one of the previous dances added to it! I wonder is there a way of allowing some sort of interaction or something, where she keeps repeating one motion, until some other motion is triggered by request... like during a lapdance, she continuously dances with a "facing you front" dance, then i could tell her "now turn around" and then she would stay in a "ass front" dance, then I could say "now grind".. and she goes into continuous grinding loop, then "now sit on it" and she gets on top of you and bounces on you, then finally some sort of "climax" motion, and cool down. I think all this is possible with multiple repeating loops and triggers isn't it? I know the problem with VAM and the horrible jerky physics glitches when motion instantly changes from one position to another. Maybe there is some way to transition smoothly from one position to another?

geo_gan


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