- Polycrunching & Adjustments (From 1.3Mil polys to 170k polys or below)
- modeling work on the model (door sills, interior work, etc)
- Texturing / UVMapping, Rendering Emissive, enhanced dials work.
- Making of custom badges for some highpoly objects (Grills and other parts)
- Baking of Normal maps of highpoly objects.
- (PPV & Custom) Will be included with (Different changes, wheels, trim related changes, etc.....)
- Templating.
- LODs till L4
-AO Maps / Enhanced Dirtmaps
- Conversion
UPCOMING PROJECTS / PROJECT DEADLINE: 16 Dec

(PPV & Custom) Will be included with (Different changes, wheels, trim related changes, etc.....)


WhatTheReL
2025-12-18 20:46:57 +0000 UTCElectrical blur
2025-12-18 00:32:38 +0000 UTCRAZ3R
2025-12-17 22:43:32 +0000 UTC