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The "Bent Coin" Brothel & City Streets Map Pack! [45 x45]

This is the Patron Voted Map for April -- a Thieves' Guild headquartered in a brothel and insulated by the neighborhood over which they hold domain.

I've attached (and included) a detailed write-up regarding the brothel and surrounding points of interest. A bit of generic information regarding the map(s):

The map pack contains the following:

> 24 Individual Homes, varying in size from 2 - 10 persons.

> 4 Shops (Exotic Pets, Pawn Shop, Magic Shop & "Bakery" (smuggling front).

> Small Church

> Soup Kitchen & Shelter (mostly for orphans)

> Warehouse operated by the Thieves' Guild

> Bath House and Communal Privies

>  The "Bent Coin" Brothel, which serves as both a source of income,  information and home to many members of the Guild, its employees and  informants.

> Several street markets stands selling fish, oysters and mushroom soup.

>  A river, depicting [3] sewer outputs that could be used to gain entry  (or depart) the sewers themselves (which connect with the twisting  tunnels of the guild headquarters)

> A bridge heading south across the river into a nicer part of town.

>  There are several "walkways" from rooftop to rooftop that I decided to  show at this level, so it's easy to understand where they are on the  map, since players would easily be able to see and potentially access  them.

> Assets for all of the rooftops, so you can make them removable from one map in VTT.

> A couple of fun dog tokens. =)

Potential uses of the map:

I  wanted to design this map for as many potential uses as possible. Here  are a few of the plot hooks and/or uses I tried to include:

> Social encounters at the brothel, shops or individual homes.

> Urban combat encounters located at shops, markets, taverns/brothels, etc...

> Locations for PC backstory family members.

> Encounter map for city-maze or rooftop chase scenarios.

>  Social or Combat encounters between the party and a local thieves'  guild (with a variety of environments, levels and locations to use).

Tier Rewards will be sent out soon!

I hope you enjoy it!


The "Bent Coin" Brothel & City Streets Map Pack! [45 x45] The "Bent Coin" Brothel & City Streets Map Pack! [45 x45] The "Bent Coin" Brothel & City Streets Map Pack! [45 x45] The "Bent Coin" Brothel & City Streets Map Pack! [45 x45] The "Bent Coin" Brothel & City Streets Map Pack! [45 x45] The "Bent Coin" Brothel & City Streets Map Pack! [45 x45] The "Bent Coin" Brothel & City Streets Map Pack! [45 x45]

Comments

So, something I've noticed that's been pretty consistent across all of your maps now is that you seem to continually put doors and windows *between* squares, the midpoints between two different squares. I know that it's sometimes unavoidable depending on room size and shape but even when those aren't limiting factors you still seem to plop them there. >.< I'm not sure what VTT you personally use but I know at least on R20 this makes navigation for players extraordinarily difficult. They get stuck at portals all the time because of the angles involved. Passing through a door will sometimes require the DM to manually pull them past the door because they can't get the angle right to pass through. This map I could see being a nightmare for navigation. Going forward if I could offer that one bit of constructive criticism it would be to attempt to keep as many doors and windows as you possibly can aligned to the center of the grid, rather than off center.

MinusFive

This has been corrected. I've updated the download files. The links will be the same, so if you just re-download the zip file and then extract the Roof16, it will be the updated one.

Jeff Todd

Thanks Fil! I will get that fixed up. =)

Jeff Todd

This release is awesome. Heads up - the Roof16 asset seems to not have the bottom ridge that would be covering the outhouse attached to the building.

Fil Stipanac


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