•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes (Make sure to activate refraction in screen space reflections to use them in eevee)
Kyle
2023-07-03 16:33:26 +0000 UTCKyle
2023-05-22 00:24:00 +0000 UTC物の 哀れ
2023-05-21 02:09:49 +0000 UTC