•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
Kyle
2023-06-07 18:39:55 +0000 UTCMagic
2023-06-07 17:43:51 +0000 UTCKyle
2023-06-06 03:24:51 +0000 UTCMika Dawn
2023-06-06 01:44:08 +0000 UTC