•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Each weapon in a separate folder
Arik
2022-12-01 22:31:39 +0000 UTCKyle
2022-12-01 21:49:10 +0000 UTCArik
2022-12-01 18:35:45 +0000 UTC