•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Swords (Click armature -> item -> properties)
•Rigged Cloth, Hair & Acc.
•You can control and modify the colors at will via shader editor.
Kyle
2024-09-14 22:18:18 +0000 UTCChelka
2024-09-14 22:02:14 +0000 UTC