•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
UPDATE: 12/11/24 - Fixed Tongue Weights
Kyle
2024-11-12 17:00:41 +0000 UTCKyle
2024-11-08 03:34:33 +0000 UTCMallBox
2024-11-03 20:09:05 +0000 UTCespada9000
2024-10-07 05:33:01 +0000 UTC