•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)
•You can control and modify the colors at will via shader editor.
UPDATE: 14/10/24 - Fixed a small weight error on the head!
Kyle
2025-02-02 16:22:16 +0000 UTCLEGNDISHERE
2025-02-02 16:06:19 +0000 UTCKyle
2024-10-12 16:47:36 +0000 UTCSreliata
2024-10-12 13:58:36 +0000 UTCBatesz
2024-10-12 10:30:38 +0000 UTC