•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
UPDATE - 19/12-24 - Gun Included
Kevin
2025-02-23 08:56:05 +0000 UTCA.D.
2024-12-20 07:00:38 +0000 UTCA.D.
2024-12-18 07:16:12 +0000 UTCKyle
2024-12-17 17:41:32 +0000 UTCChristian - Remi
2024-12-17 17:26:18 +0000 UTCKyle
2024-12-17 14:28:07 +0000 UTCMuteOff
2024-12-17 08:21:11 +0000 UTCA.D.
2024-12-17 07:25:51 +0000 UTC