•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•Switch between Base & Fenrir Form (Click armature -> item -> properties)
elle8251
2025-01-05 05:32:05 +0000 UTC