•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•Weapon in a separate folder
Kyle
2025-02-21 21:44:03 +0000 UTCAlexia
2025-02-21 21:35:21 +0000 UTCKyle
2025-02-21 18:41:36 +0000 UTCAlexia
2025-02-21 18:40:53 +0000 UTCTongsXD
2024-12-22 23:58:57 +0000 UTCA.D.
2024-12-22 07:27:50 +0000 UTC