•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•Procedural Fur
A.D.
2024-12-24 06:54:14 +0000 UTCMENTLE
2024-12-24 02:20:31 +0000 UTCBrewxel
2024-12-24 02:11:56 +0000 UTC