•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
Kyle
2025-10-03 15:23:38 +0000 UTCJulv
2025-10-03 15:22:27 +0000 UTCA.D.
2025-01-01 07:33:08 +0000 UTCDelta Blue
2025-01-01 03:20:35 +0000 UTC