•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•You can control and modify the colors at will via shader editor.
Cooks
2025-01-17 02:36:15 +0000 UTCKyle
2025-01-17 02:11:42 +0000 UTCMigeru
2025-01-17 02:11:21 +0000 UTCCooks
2025-01-17 02:00:10 +0000 UTCMigeru
2025-01-17 01:33:14 +0000 UTC