•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)
•You can control and modify the colors at will via shader editor.
•Corrupted Version in a separate blend file.
Jake Hinrichsen
2024-11-24 11:37:17 +0000 UTCAidan Milson
2024-11-06 17:59:35 +0000 UTCJUDY2023
2024-02-18 06:19:53 +0000 UTCUnleashed Comics
2024-02-06 23:21:16 +0000 UTCStonedDudeSFM
2024-02-06 14:43:25 +0000 UTC