•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)
TheFlameCrow
2024-03-30 20:54:28 +0000 UTCBrewxel
2024-03-29 15:37:05 +0000 UTC