•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)
Kyle
2024-05-04 05:46:51 +0000 UTCBlaze Garcia
2024-05-02 06:53:04 +0000 UTC