•Shaders [Updated to Blender 4]
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)
•Weapon in a separate folder
Orin Walker
2025-02-18 20:21:39 +0000 UTCKyle
2024-12-14 22:24:50 +0000 UTC